Tripo Studio’s Text to 3D Model feature converts written descriptions into detailed, production-ready 3D models with a single ...
NVIDIA researchers have proposed a neural compression method for material textures that enables random-access lookups and ...
Nvidia researchers have proposed a neural compression method for material textures that, according to results reported in ...
Building a game that looks and feels polished is not just about having a good engine or simply having a solid design doc.
Infold Games CTO Ji Zhang on the future of AI, RAM prices, and tech that powers Infinity Nikki and Love and Deepspace ...
Cargo 3.0 unifies two 3D asset libraries, adds smarter search, and ships with 480 plus free assets to start building faster.
Game engine maker Unity, whose tech powers many games, from 2025 hits like Hollow Knight: Silksong and Peak to anticipated 2026 offerings like Mouse: P.I. for Hire and Replaced (both of which are due ...
Meta and game engine creator Unity announced they’re extending multi‑year platform support and an enterprise agreement that ...
Intel and Nvidia show off how textures -- which take up a large chunk of PC games -- could be compressed to save you money ...
Intel ends XeSS Unity plugin support, leaving developers with a frozen codebase while shifting focus to Unreal Engine and ...
Neural Texture Compression (NTC) optimized memory usage for either neural rendering or high-resolution texture and game data.