3dfx never had a full OpenGL implementation until the Voodoo 4/5's came around if I'm not mistaken, 3dfx had MiniGL though. which I "think" Half-Life/Counter-Strike indeed support, along with Direct3D ...
For OpenGL 2 capable hardware, these new extensions are provided: * ARB_texture_swizzle (also in core OpenGL 3.3) * ARB_sampler_objects (also in core OpenGL 3.3) * ARB_occlusion_query2 (also in core ...
Quake3 not getting along with my board. Neither are the ATI drivers(big surprise) Why this, any ideas?<P>Win2k<BR>directx8<BR>openGL<P>Tyan thunder K7<BR>2x 1.2ghz athlon mp<BR>2x 512mb reg ecc ...