Horror Lethal Company developer says the freedom afforded by text adventure design is why his latest game took 10 years to make: 'That made it very easy for this project to spiral out of control' ...
The original King's Quest from Sierra was the one game that introduced me to the wonderful world of adventures. When first introduced to the game as a small kid, I was already an ardent computer gamer ...
Williams is stamped all over King's Quest IV. I'm not referring to her design philosophy here, although that's very much true too given she wrote and designed it. I mean she literally appears in and ...