Lower the stakes for a slice-of-life campaign; focus on personal conflicts over saving the world. Add rivals to challenge ...
Draw a map early to establish scale and create political and trade implications. Populate the map with nations, natural wonders, and portals to add interest. Consider magic prevalence, cosmology, and ...
Speaking in a video posted last week, D&D lead rules designer Jeremy Crawford talked about how the new Player’s Handbook makes it easier to start campaigns at higher levels. “Throughout the chapter it ...