An investor consortium led by Goldman Sachs has agreed to acquire Kahoot ASA, an Oslo-based provider of education software for schools and enterprises. The deal was announced today. The investor ...
Erik Harrell vividly remembers his first full month as the newly-minted CEO of Kahoot! back in October 2016. Harrell was visiting a middle school in Marin County, California, to understand how ...
With the new school year now underway, students are looking for effective study methods that fit their busy schedules, keep them engaged, and are always accessible. Now, students can study smarter ...
Big moves ahead for Kahoot, the Oslo startup that’s built a popular platform for users to create, share and play education-focused “games”, played by billions of students and adults over the years.
Kahoot! has begun offering free access to the "premium" version of its game-based learning software. This move comes in response to the number of schools and colleges that are shifting to online ...
Raising a child is expensive. Raising three costs even more. When all three need braces and the orthodontist estimates for the last child it will be $5,000, some families just have to find another way ...
Education technology company Kahoot! has begun offering free access to the "premium" version of the program, which allows students to learn through gaming. This move comes in response to the number of ...
I’m a high school social studies teacher who believes that when students learn how to ask good questions, they take greater ownership of their learning, deepen comprehension, and are more inclined to ...
With HQ Trivia continuing its viral and popular run, and education remaining a perennially strong category in app stores, it was only a matter of time before someone came along that combined elements ...
Almost 90 percent of all students say their mental health disrupts their ability to study or complete assignments at least occasionally, while one in 10 say these disruptions occur every day, ...
The United Nations family continues to engage closely with digital content providers. The World Health Organization (WHO) is the latest in date to do so, working with Kahoot!, a game-based learning ...
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