Combining art, science, engineering, and the psychology of human perception and interaction, computer graphics involves the creation and manipulation of visual content used in applications ranging ...
The gig: Animator Hao Li, 34, is an assistant professor of computer science at USC, running a small, newly renovated lab with five graduate students at the university’s school of engineering. His team ...
Student filmmakers have claimed all top honors at the upcoming 2025 SIGGRAPH 2025 Computer Animation Festival (August 10-14), marking what organizers call a “historic milestone” for the computer ...
Fan art based on video games is nothing new, as countless gamers have decided to display their passion for gaming by making artwork based on their favorite characters and worlds. Numerous titles have ...
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Unexpected double lives, mysterious alternate realms, impending environmental doom, tech addiction, the complexities of parent-child relationships, gender fluidity, racial justice—these are just a few ...
Second in a 3-course series on the methods and theory of computer graphics, this project-oriented course explores how to describe shapes, movement, and lighting effects beyond the built-in abilities ...
Computer graphics and computer-aided engineering can be used effectively in both structured and unstructured classes; however, the infrastructure is more critical for unstructured classes. Open-ended ...
The film discusses the evolution of graphic design through computer technology, highlighting how computers enhance the efficiency and creativity of graphic artists. It contrasts traditional graphic ...
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