Xbox Game Studios subsidiary 343 Industries is changing its name to Halo Studios, and all future Halo projects will be built in Unreal Engine 5, including multiple new Halo games currently in ...
In Part 5 of the Mini Tub Tutorial, complete the final installation of the mini tubs on 1964–72 GM A-Body vehicles using ABC Performance tools. This guide ensures a precise, clean, and professional ...
Covering the video games industry since 2017, with experience in news, articles, lists, and reviews (and I blame The Legend of Zelda: Majora's Mask for that). If you are a fan of RPGs and want a third ...
All footage was captured from live operational environments (codename: RTX4090). Should you detect any anomalies or interferences, report immediately through secure channels. Upon entering Varsapura, ...
A clip shows swampy terrain, dark skies, mounted travellers and a distant dragon. Development appears to target PC, consoles and mobile. The new title follows HoYoverse’s growing portfolio after ...
TL;DR: Unreal Engine 5.7 Preview introduces a production-ready Procedural Content Generation Framework with nearly double the performance of UE5.5, enhanced GPU overrides, multiplatform support, and a ...
Unreal Engine 5 performance issues aren't the fault of Epic, but instead down to developers prioritising "top-tier hardware," says CEO of Epic, Tim Sweeney. This misplaced focus ultimately leaves ...
Frame pacing is an important part of stability in video games. New benchmarks for Wuchang: Fallen Feather reveal that when comparing new GeForce and Radeon GPUs, the AMD is actually more stable.
Picture, if you would, the very first video games that were ever made. We’re talking old-school arcades and early Atari titles. Think about what it was like to not only play them, but what it was like ...
Bottom line: Epic's latest version of Unreal Engine is making waves with substantial performance improvements and visual enhancements that address long-standing engine issues. Direct comparisons ...