Abstract: The theme of this paper is based on the analysis of the needs of the public for VR game experience. Combined with the application and development of virtual reality technology in the field ...
A set of components which simplify human behaviour experiments developed in the Unity engine. UXF 2.0 supports experiments for VR, Desktop, as well as Web based experiments for full remote data ...
Abstract: The adoption of virtual reality (VR) in fields other than entertainment has resulted in non-VR users being exposed to immersive experiences. VR onboarding is essential to set up novice users ...
For technical details, see blog post: UniTask v2 — Zero Allocation async/await for Unity, with Asynchronous LINQ For advanced tips, see blog post: Extends UnityWebRequest via async decorator pattern — ...
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