This procedural generator started as a hobby project to learn about various procedural algorithms (cellular automata, marching squares and Bresenham's line algorithm to name a few). Inspiration was ...
Terminator 2D No Fate review – a brilliant bit of fan service all-too faithful to the old-school era
After 35 years of lacklustre Terminator games, No Fate is more faithful than most. But well-executed fan service can’t save what is an overall disjointed gameplay package. Once upon a time, in 1991 to ...
You can smash through Terminator 2D: No Fate's story mode in less that the runtime of the movie, but that doesn't stop this side-scrolling action platformer from being a perfectly presented tribute to ...
The idea is to curtail the litigation and not generate it, a bench of Justices Rajesh Bindal and Manmohan said, as it set aside an order of the Allahabad High Court, which had remanded back a matter ...
EVE Online ’s Catalyst expansion is coming in less than a week, and CCP is introducing us to the ships and the highly-anticipated 2D map. The team is going to shake up mining and lots more. With ships ...
Google Maps is getting a Gemini-powered upgrade. Beyond being able to chat hands-free with Gemini within Maps and receive directions based on popular landmarks, users can now create custom, ...
Google Maps is adding new AI features, including a builder agent and an MCP server — a tool that connects AI assistants to Google Maps’ technical documentation — to help developers and users create ...
Terminator 2D: No Fate — the new retro game that blends scenes from Terminator 2: Judgment Day with original scenarios and multiple endings — has been delayed for a third time, this time to December ...
Oct 28 (Reuters) - The University of Southern California has sued Google (GOOGL.O), opens new tab in Texas federal court, alleging that the tech giant's Google Earth, Maps and Street View applications ...
TL;DR: Electronic Arts partners with Stability AI to co-develop advanced AI tools that enhance game content creation, focusing on artist-driven workflows for Physically Based Rendering (PBR) materials ...
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