This project is a high-fidelity space simulation environment based on Unity HDRP (High Definition Render Pipeline), designed for end-to-end reinforcement learning training for spacecraft guidance. It ...
This is an experiment to generate a cubic voxel chunk mesh as efficiently as possible. This is insanely fast, meshing and drawing at around 650 FPS on my RTX 4090. The mesh generation itself is much ...
Abstract: I welcome you to the fourth issue of the IEEE Communications Surveys and Tutorials in 2021. This issue includes 23 papers covering different aspects of communication networks. In particular, ...
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