The FPS is once again in transition. It's a change that's been percolating for a while, but 2025 was the year a number of developing trends in PC gaming's favorite genre finally boiled over. The time ...
The Game Awards 2025 has come and gone with nary a whisper of news about the future of Titanfall, but fans hoping for a third game in the big-mech-versus-little-parkouring-human series are in somewhat ...
Indie game developer and publisher Reissad Studio released a new update for their FPS game Bodycam while they work on it in Early Access. The team released the EA version of the game over a year ago, ...
Paris-based game developer Reissad Studio has launched the first major update for its Unreal Engine 5 FPS, Bodycam, since its 2024 early access launch. The team, which has grown to include more than ...
The moment he picked up his first SNES controller, he knew gaming was going to be a lifelong passion. From adventures with Link to repelling the Covenant with Master Chief to even climbing ever-higher ...
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Prabowo dan Sri Sultan Tunjukkan Kekompakan Saat Resmikan Jembatan Kabanaran Pertamina Bubarkan 2 Entitas Usaha, Ini Alasannya Macan Kumbang Hitam di Alam Liar: Rekaman Close-Up yang Luar Biasa ...
Unity and Epic Games, the creators of today’s biggest video game engines, have announced a partnership that will make Unity games available in Fortnite. Epic has allowed creators to publish their own ...
Epic Games and Unity have just announced a surprising new partnership that's big news for game developers and Fortnite users. Despite it being one of the biggest rivals to Epic's Unreal Engine, games ...
Epic Games and Unity have announced a major partnership, allowing developers to publish Unity titles in Fortnite. Revealed today during Unity's annual developer conference Unite, the collaboration ...
The right gaming monitor can dramatically change how you experience every match, raid, or open-world adventure. Whether you're fighting for milliseconds in competitive FPS games or exploring vast ...
Reloading after every kill wasn’t just about efficiency; it was about rhythm. Old FPS games trained me to think of the reload as part of the combat flow. I’d shoot, reload, and move on to the next ...
In context: Since its debut in 2005, Unity has become a fixture of modern game development, powering everything from Cuphead and Hollow Knight to Monument Valley and Genshin Impact. But a newly ...
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