Abstract: This paper investigates a GraphRAG framework that integrates knowledge graphs into the Retrieval-Augmented Generation (RAG) architecture to enhance networking applications. While RAG has ...
Procedural terrain generation for Godot 4 based on MeshInstance3D and a height map. Generation is available both in the editor and during execution. Check out the post on dev.to as well: Crafting ...
#OctopusEffects, #Blender Here is a tutorial for making a cartoon cupcake for Blender 3.2. Use basic operations to create cups and cakes. The part about the star using the procedure in Geometry Nodes.
This procedural generator started as a hobby project to learn about various procedural algorithms (cellular automata, marching squares and Bresenham's line algorithm to name a few). Inspiration was ...
Abstract: This paper proposes a procedural generation algorithm that creates game levels for the Angry Birds game. Game levels are automatically generated using a genetic algorithm (GA), and their ...