This is a openGL cube demo program. It was made as a tech demo using PVR_PSP2 Driver layer GPU libraries. Implements PVR_PSP2 libraries, instead of VitaGL, or Pigs in a Blanket. No more CG to GLSL ...
This guide is written for developers who wish to start programming microcontrollers using a GCC compiler and a datasheet, without using any framework. This guide explains the fundamentals, and helps ...