BlenderArtist Thread: https://blenderartists.org/t/sorcar-procedural-modeling-in-blender-using-node-editor/1156769 Edit node parameters at any point without the fear ...
One more short tutorial on Geometry Nodes. Make blocks based on an existing image. Multiple variations can be created based on multiple customizations Timestamp 00:00 Introduction 00:20 Geometry Nodes ...
Don't just texture one mesh at a time! StableGen is designed to apply textures to all mesh objects in your scene simultaneously from your defined camera viewpoints. Alternatively, you can choose to ...
Bob has been designing hardware and coding software for decades. He likes to draw and write. He’s a web cadet wannabe. Bob has been designing hardware and coding software for decades. He likes to draw ...
Blender, an open source integrated 3DCG production tool, released version 4.4 stable on March 18, 2025. It includes revamped animation management with action slots, expanded functionality for geometry ...
Dive into Andrei Zelenco’s free four-part video series demystifying Substance 3D Designer’s FX-Map node, from basics to advanced procedural techniques. The FX-Map node in Substance 3D Designer is a ...
[3DJake] likes putting textures on 3D prints using things like patterned build plates and fuzzy skin. However, both of those techniques have limitations. The build plate only lets you texture the ...
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