If you would like official Godot support for the Raspberry Pi, there is a proposal about it. Go there and give us a thumbs up so we can get it 👍 😉 ! : Works perfectly. *: It works, but it's ...
save current project into temporary location rasterizes all assets (Symbols and Shapes) generate SpriteSheetes of rasterized assets removes unused data comress result Source project leaves untouched, ...
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