Abstract: Programmable graphics and compute shaders have blurred the lines between graphics processing and general-purpose computation. APIs such as Asynchronous Compute enable the concurrent ...
This project demonstrates various computer graphics concepts through the recreation of Luigi's Mansion's atmospheric hall environment. As my introduction to both C++ and OpenGL development, it ...
An Approach to Productive and Maintainable Shader Creation. Creating shaders has always been an advanced step for most developers; many game developers have never created GLSL code from scratch. The ...
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