Basically it sync whatever entity component you want with GPU data to perform instanced rendering. As a result all entities with same Material can be rendered with single drawcall.
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“Avatar: Fire and Ash” took in $88 million over the weekend, a sizable No. 1 total that nonetheless fell 34 percent behind the opening for its franchise predecessor. By Brooks Barnes The third “Avatar ...
Avatar: Fire and Ash is a visual spectacle, like its predecessors, perhaps even grander than them. It is winning hearts overseas and has already collected strong numbers at the worldwide box office in ...
All the Latest Game Footage and Images from Dots & Boxes Are you looking for a game that brings absolute fun into your life? Well, we have got to tell you that we know about one such game! Want to ...