I've been fascinated by procedural animation and inverse kinematics for quite some time so I finally decided to try my hand at implementing these features in a small-scale project. Overall this proved ...
I put out a call on social media and through various PR contacts for QA professionals to share their most ridiculous game ...
A lot of games use the animation tree to create transitions between animations this small and easily integrated Animation Manager can help you play animations without having to create transitions that ...
"Is it okay for video games to be this good?" - developers tell us their favourite games of the year
"My heart soared when the final credits rolled, but sank a bit because I didn't want it to end." ...
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