To build our skull, we begin with just a few simple shapes, forming the area where the eyes would sit. We can then continue ...
We dedicated 100 hours to learning 3D modeling using Blender, and this video shares our journey through several tutorials, ...
Abstract: Driver profiling and characterization is one of the key issues that models heterogeneities inter- and/or intradrivers' behaviors, which forms the basis of many applications such as driver ...