This is a openGL cube demo program. It was made as a tech demo using PVR_PSP2 Driver layer GPU libraries. Implements PVR_PSP2 libraries, instead of VitaGL, or Pigs in a Blanket. No more CG to GLSL ...
Justina (short for 'Just an Interpreter for Arduino') was developed and built around a few objectives. On top of the list: simplicity for the user. Justina is a structured language, but it’s ...
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