I've been fascinated by procedural animation and inverse kinematics for quite some time so I finally decided to try my hand at implementing these features in a small-scale project. Overall this proved ...
Abstract: The number of Unmanned Aerial Vehicles (UAVs) applications has increased over the past few years. Among all scenarios, UAV group consisting multi-UAVs is normally used to provide extensible ...
A Fully State Machine and Behavior Tree controlled advanced Zombie Non Playable Character(NPC) or AI for Unity Project with a Demo Scene.You can use this asset for your Game development.You can use ...