Abstract: Guessing random additive noise decoding (GRAND) has enabled the practical implementation of maximum likelihood (ML) or near-ML decoding, shifting the paradigm of code-specific decoder design ...
Members of the Windows 1.0 team at their 40-year reunion this week. L-R, kneeling/sitting: Joe Barello, Ed Mills, Tandy Trower, Mark Cliggett, Steve Ballmer (holding a Windows 1.0 screenshot) and Don ...
Windows 1.0 officially released to the public 40 years ago today (November 20), and despite its age, still has some common similarities with what users can expect from the operating system today.
Escape from Tarkov will finally fully release with update 1.0 scheduled for November 15, 2025. This update will feature a wipe that is not mandatory for the PvE mode. Wiping the PvE mode is necessary ...
Dominik Bošnjak is a freelance writer from Croatia. He has been writing about games for as long as he can remember and began doing so professionally circa 2010. If he was forced to pick a favorite ...
Escape From Tarkov's big day approaches. One of the most popular and best FPS games for those thirsting for a hardcore, survival-based shooter, it has a chance to ascend to new heights with its debut ...
TSL 1.2 is the immediate past internet security protocol, with the latest one being version 1.3. The security layer provides security and efficiency for client-server ...
Eight years after its initial launch, first-person extraction shooter Escape from Tarkov has a version 1.0 release date: November 15, 2025. That's over eight years after Escape from Tarkov first ...
This repository provides experimental binary wheels for open-source extension packages for Python for Windows on ARM64. The files are experimental (meaning: unofficial, informal, unrecognized, ...
It's been a long wait, but Battlestate Games has finally decided on a release date for Escape from Tarkov 1.0, and an official reveal looks imminent. We know that a new EFT wipe is incoming and also ...
Dominik Bošnjak is a freelance writer from Croatia. He has been writing about games for as long as he can remember and began doing so professionally circa 2010. If he was forced to pick a favorite ...
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