Creative Bloq on MSN
This Unreal Engine 5 game turns cosy horror into something unsettlingly real
If there's one game this cosy life-sim has in common with the company's past collaborations, it's undoubtedly the subversive ...
Fan has ported the world of The Elder Scrolls V: Skyrim to the Unreal Engine 5, offering a chance to walk through the famous land of the Bethesda studio. If you're up for more than just a virtual tour ...
Julián F.L. is a Video Game & Anime expert, historian & journalist with a lot of passion for these subjects and over 10 years of experience in writing about them. He knows every single Pokémon by ...
TL;DR: Unreal Engine 5.7 Preview introduces a production-ready Procedural Content Generation Framework with nearly double the performance of UE5.5, enhanced GPU overrides, multiplatform support, and a ...
In a nutshell: Unreal Engine powers some of the world's biggest games, but its reputation has taken a hit as several high-profile releases stumble with performance issues. Epic CEO Tim Sweeney argues ...
Unreal Engine 5 performance issues aren't the fault of Epic, but instead down to developers prioritising "top-tier hardware," says CEO of Epic, Tim Sweeney. This misplaced focus ultimately leaves ...
Tim Sweeney, CEO of Epic Games, has stated his belief that Unreal Engine 5‘s poor performance on select hardware is down to developers not properly optimising the technology. Korean website This Is ...
Picture, if you would, the very first video games that were ever made. We’re talking old-school arcades and early Atari titles. Think about what it was like to not only play them, but what it was like ...
And Riot Games is hoping you won’t even notice, apart from the big download. Today’s update moves Valorant from Unreal Engine 4.27 to Unreal Engine 5.3, and there might even be some small performance ...
CD Projekt RED has released a new cinematic trailer and technical demonstration of The Witcher IV as part of State of Unreal 2025. The demonstration is running on a base PlayStation 5 at 60 frames per ...
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