The shader has options for transparency alpha clipping, vertex snapping, affine texture mapping, and fog using fixed-point math. Note: This is a work in progress so updates will be frequent, but every ...
Explore how game engine performance shapes graphics, with an objective Unreal Engine vs Unity game engine comparison to help ...
Note: This is not complete. There are some edge cases to work out and some rendering features are still missing or not working properly. Base (+alpha): Basic look of the shader, mostly used for the ...
Abstract: Due to noise and quantization errors inherent in depth cameras, RGB-D based 3D reconstruction algorithms inevitably suffer from defects such as texture blurring and ghosting. However, ...
Abstract: In the field of computer game development, Unity Technologies’ game engine has a Chinese version called Tuanjie, developed by Unity China and officially released in January 2024. Tuanjie ...
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