The shader has options for transparency alpha clipping, vertex snapping, affine texture mapping, and fog using fixed-point math. Note: This is a work in progress so updates will be frequent, but every ...
Explore how game engine performance shapes graphics, with an objective Unreal Engine vs Unity game engine comparison to help ...
Opening a fine-dining restaurant is rarely about food alone. Atmosphere, spatial flow, lighting balance, and material choices often define whether a venue feels memorable or forgettable. Long before ...
Simple outline shader for 3D models using STENCIL and INVERTED HULL techniques. The outline vertex shader uses 'normal' to move the vertices along their normal vector. For objects with sharper corners ...
An inherent principle of publication is that others should be able to replicate and build upon the authors' published claims. A condition of publication in a Nature Portfolio journal is that authors ...
Abstract: In the field of computer game development, Unity Technologies’ game engine has a Chinese version called Tuanjie, developed by Unity China and officially released in January 2024. Tuanjie ...
Abstract: For robots to perform a wide variety of tasks, they require a 3D representation of the world that is semantically rich, yet compact and efficient for task-driven perception and planning.
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