Think pixel art is only for simple 2D games? Not necessarily. Modern hardware and a bit of technical wizardry allows today's ...
Bring the powerful color transformation formulas of Texture Color Changer into Unity.
Abstract: Due to noise and quantization errors inherent in depth cameras, RGB-D based 3D reconstruction algorithms inevitably suffer from defects such as texture blurring and ghosting. However, ...
Autodetection of what needs to be baked by connected inputs Manual selection for texture channels bake almost all Principled BSDF (and more) inputs (Color, Metallic, Roughness, etc.) to image textures ...