Unity's growth appears to be improving, driven by the rollout of its Vector AI advertising platform. Vector AI is now Unity's largest and fastest-growing segment, and its growth is still accelerating.
TL;DR: Project Shadowglass by Starhelm Studios innovates with real-time 3D pixel art graphics, blending retro 16-bit aesthetics and early 3D visuals. Using a modified Godot engine, it offers immersive ...
LLM for Unity enables seamless integration of Large Language Models (LLMs) within the Unity engine. It allows to create intelligent characters that your players can interact with for an immersive ...
Capcom is experimenting with generative AI to create the "hundreds of thousands" of ideas needed for in-game environments. In a new interview with Google Cloud Japan, Kazuki Abe, a technical director ...
Creating a vision board is what I do when I am down, confused, anxious, or excited, starting a new year, or going through a new transition. I developed this habit of collecting magazines and brochures ...
A category of synthetic organisms dubbed “mirror life,” whose component molecules are mirror images of their natural counterpart, could pose unprecedented risks to human life and ecosystems, according ...
SAN FRANCISCO--(BUSINESS WIRE)--Unity (NYSE: U), the world’s leading platform for creating and growing games and interactive experiences, today announced that Unity 6, the most stable and best ...
Third Person Shooter 'We did not want to be close to them': The only game Arc Raiders wanted to avoid on release was predictably GTA 6, 'I don't think anyone wanted to be close to them' Graphics Cards ...
Despite near all-time low valuations, Unity remains a leader in 2D/3D content development, particularly in mobile and indie games and the XR market. Unity's diversified revenue streams, particularly ...
Exactly one year ago, Unity announced runtime fee pricing for its popular cross-platform game engine, which caused developers around the world to berate the company online. Unity made some changes in ...
Unity is scrapping its Runtime Fee and returning to its previous seat-based subscription model, with price increases for Unity Pro and Unity Enterprise users. This decision, announced by Unity CEO ...
A year to the day since the announcement, and after several revisions and community backlash, Unity is ending its unpopular pricing scheme. A year to the day since the announcement, and after several ...
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