Abstract: In this letter, we present a visual control framework for accurately positioning feature points belonging to the surface of a 3D deformable object to desired 3D positions, by acting on a set ...
3D Visual Grounding (3DVG) aims to locate objects in 3D scenes based on textual descriptions, which is essential for applications like augmented reality and robotics. Traditional 3DVG approaches rely ...
Explore how game engine performance shapes graphics, with an objective Unreal Engine vs Unity game engine comparison to help ...
This repo contains the official PyTorch implementation for paper Text-guided Sparse Voxel Pruning for Efficient 3D Visual Grounding. Look here for 中文解读. conda create -n TSP3D python=3.9 conda activate ...
Abstract: This paper explores the use of visual scripting languages in game engines, particularly in Unity, comparing different third-party frameworks. The typical applications of visual scripting in ...
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