While Gaussian Splatting is powerful, integrating it into professional workflows has been challenging. 3DGS Render bridges this gap, bringing Gaussian Splat handling directly into Blender. Now you can ...
Abstract: Due to noise and quantization errors inherent in depth cameras, RGB-D based 3D reconstruction algorithms inevitably suffer from defects such as texture blurring and ghosting. However, ...
High dynamic range (HDR) images are increasingly employed in games and interactive applications for accurate rendering and illumination. One disadvantage of HDR images is their large data size; ...
I saw on twitter people saying that "icon hack is not purely cosmetic because it causes server-side changes", so i decided to make an actually purely cosmetic alternative, that just edits the textures ...
Abstract: While model-mediated teleoperation (MMT) is an effective alternative for ensuring both transparency and stability, its potential in transmitting surface haptic texture is not yet explored.
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