About half of Winamp’s built-in AVS presets work on my PC, delivering silky smooth 60 Hz @ 3840×2160. By comparison, old CPU-based AVS from 2005 renders most presets at 8-15 FPS at that resolution.
An add-on for Blender that helps reduce draw calls in game engines by combining textures without quality loss and avoiding issues with UV bounds larger than 0–1.
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