Real-time FPGA ray-cast tunnel renderer in SystemVerilog with pipelined fixed-point geometry, texture mapping, lighting, reflection, and double-buffered HDMI output. Library and executables for ...
A playable, barebones, Wolfenstein 3D/Doom-style first-person shooter running entirely in the web browser. Built using vanilla JS (Canvas 2D context) with no build steps, no frameworks, and no ...
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