Imagine having a fantastic idea for creating a three-dimensional design but not wanting to sculpt it from scratch or want it ...
Creative Bloq on MSN
These 15 tips transformed how I use Blender for video game art
To mark objects as Assets in your Asset Browser, right-click an object in your outliner and click ‘Mark an Asset’. Go to ...
No Film School on MSN
How Substance 3D Powered the Art of Clair Obscur: Expedition 33
Reynaud: “ Clair Obscur: Expedition 33” is a ground-breaking single-player, turn-based RPG with unique real-time mechanics, ...
The 3D content distribution platform, Viverse, has announced a new open-source integration with Wonderland Engine ...
A big change is coming soon to Galaxy's Edge in Hollywood Studios and Disneyland Park! Since Disney originally announced the ...
East Wenatchee's Smithson Insurance Services announced the addition of Yuriko L. Robles. Robles previously worked with the Washington State Office of the Insurance Commissioner Statewide Health ...
RISE FX’s Oliver Schulz reveals how the team created procedural landscapes, deep-rendered smoke and fire, and ML-based depth passes for The Lost Bus.
Developers are using tools like Unreal Engine 5 and Sora to make a real Bird Game 3 ...
But when my editor told me he vibe coded a Minesweeper remake, my wheels started spinning, and eventually went off the rails.
See how Gemini 3 pushes AI into 3D worlds, wild game remakes, and vivid science sims, plus sign language, plus insights on human perception.
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