This library draws heavy inspiration from OVR_Math.h within the Oculus PC SDK. This library includes the basic building blocks of a vector3 (Vec3), a quaternion (Quat), and a rigid body transform ...
Simulates water in a ripple tank. Demonstrates basic wave mechanics: wave reflection, diffraction, and superimposition. Press "P" to pause the simulation and "R" to reset it. Left-click to add a drop ...