Use Geometry Nodes to create particles, use node shader to partially cover the object and Use Modifier to create chaos of ...
glLoadMatrix, glMultMatrix (and shortcuts like glLoadIdentity, glTranslate, glScale...) glBegin(...) gl(... some vertex attrib, like glTexCoord, glMultiTexCoord ...
HOW TO Snow photography can quickly look cold, dull or unnatural. Here's how to fix white balance and keep your winter images clean and true to life ...