Full body Auto Rig Setup for Humanoïd/Generic on any character model in few click Animation/Timeline helper to handle better animating experience and avoid "Bidirectional Motion Transfer" needs.
I've been fascinated by procedural animation and inverse kinematics for quite some time so I finally decided to try my hand at implementing these features in a small-scale project. Overall this proved ...
Abstract: Audio-driven 3D facial animation is crucial for enhancing the metaverse's realism, immersion, and interactivity. While most existing methods focus on generating highly realistic and lively ...
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