On Monday, Microsoft celebrated the official full release of Microsoft's XNA Game Studio for both Windows and the Xbox 360. The beta program started in March of this year, and allowed developers a ...
REDMOND, Wash. — Dec. 11, 2006 — Your World. Your Game. With today’s release of Microsoft® XNAâ„¢ Game Studio Express and the launch of the XNA Creators Club, this phrase has never been more true. Based ...
. The actual XNA will be $99 per year when it’s released, but you can try the XNA Express to get a taste of what you’ll get in the final version. Maybe you can make the next Geometry Wars! Sorry about ...
This morning at the Game Developers Conference in San Francisco, Microsoft announced the next step in its Xbox Live and XNA initiative: the Zune will become the third pillar supporting XNA software, ...
In the 30 years of video game development, the art of making console games has been reserved for those with big projects, big budgets and the backing of big game labels. Now Microsoft Corp. is ...
In the 30 years of video game development, the art of making console games has been reserved for those with big projects, big budgets and the backing of big game labels. Now Microsoft Corp. is ...
In the 30 years of video game development, the art of making console games has been reserved for those with big projects, big budgets and the backing of big game labels. However, in 2006 Microsoft ...
The XNA runtime environment is being retired by Microsoft, the company has revealed. The goal of XNA was to enable easier development of games on Microsoft platforms, such as Xbox 360 and PC. XNA Game ...
There's simply no escaping NES games these days. If you're not downloading them from the Wii shop, you're likely playing them on an emulator (because you own the original ROMS, right?) or quite ...
There's a couple of developments in Xbox land today, one official and one decidedly less so. On the latter front are some rumored new Xbox 360 bundles that French website Gamick.fr claims to have ...
Earlier this year, Microsoft announced that it would no longer offer updates for its XNA development tools. The tools were first released in 2006 and were made specifically for small indie game ...