If you haven’t heard of WebVR yet, it’s time to take notice. It’s a relatively new product that lets you access virtual reality through a browser, bypassing the need to download heavy VR applications.
Today is a big day for WebVR as the latest public update to Firefox adds support for the Rift and Vive, making it easy to step into VR experiences that are served directly from the web. WebVR is a ...
WebVR is gaining significant momentum; last month the biggest players in the browse space came together to discuss the future of VR on the web at the W3C Workshop on Web & Virtual Reality. There, ...
Los Angeles-based cinematic virtual reality (VR) startup Within launched a new website Wednesday that makes it possible to experience VR on any device — be it a full-fledged headset, a Cardboard ...
Google rolled out WebVR to Chrome for Daydream-ready phones earlier this year, but it is now available for Google Cardboard too. WebVR is browser agnostic, so VR content creators can simply share what ...
WebVR is an open specification that makes it possible to experience VR in your browser. The goal is to make it easier for everyone to get into VR experiences, no matter what device you have. You need ...
Virtual reality is coming to the web. Using VR on your phone has always been a pretty deliberate decision, you slot your phone into a headset, navigate the internal menus and home screens and launch ...
VR won’t be confined to apps. Oculus just announced the ReactVR javascript framework for building WebVR experiences that can run on the forthcoming Oculus VR web browser codenamed “Carmel”. The Carmel ...
Rolling out today, the latest version of the Mozilla Firefox browser — Firefox 55 — will be loaded with a few new features that might make you momentarily think about switching back from Google Chrome ...
Virtual reality may live strictly within smartphone apps and PC software for now, but that won’t be the case for much longer. On Monday, at the W3C’s Workshop on Web & Virtual Reality in San Jose, ...