As a self-proclaimed lifelong learner and former educator, Amy Boyington is passionate about researching and advocating for learners of all ages. For over a decade, Amy has specialized in writing ...
Tech Xplore on MSN
Ten steps to designing more empathetic, human and effective educational video games
Video games have come to be regarded as valuable educational resources. Through a combination of interactive environments and ...
The relationship between game and player is a two way street. The information a game presents, and how the player interacts with that information, are key components in making gameplay an intuitive, ...
The menus within role-playing games by Atlus, including the new Metaphor: ReFantazio, unfurl in a sensory feast of color, movement, sound and typography. By Rollo Romig There are days when life seems ...
Is a player's experience interlinked with that player's psychology? This is a vast but barely explored topic that Sensemitter’s analyst Bogdan Baranovskiy explores in this article, providing insights ...
The newly launched Game UI Database turns an often-overlooked aspect of artful video game design into a headlining star. For most people who play games, on screen accoutrements like ammo readouts and ...
University of Texas at San Antonio students will soon be able to earn a bachelor’s degree in creating video games. The school’s game design program is slated to launch in the fall semester as a ...
Posts from this topic will be added to your daily email digest and your homepage feed. Lead interface designer Koji Ise talks about Atlus’ latest role-playing game. Lead interface designer Koji Ise ...
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