As a self-proclaimed lifelong learner and former educator, Amy Boyington is passionate about researching and advocating for learners of all ages. For over a decade, Amy has specialized in writing ...
The menus within role-playing games by Atlus, including the new Metaphor: ReFantazio, unfurl in a sensory feast of color, movement, sound and typography. By Rollo Romig There are days when life seems ...
The relationship between game and player is a two way street. The information a game presents, and how the player interacts with that information, are key components in making gameplay an intuitive, ...
Is a player's experience interlinked with that player's psychology? This is a vast but barely explored topic that Sensemitter’s analyst Bogdan Baranovskiy explores in this article, providing insights ...
University of Texas at San Antonio students will soon be able to earn a bachelor’s degree in creating video games. The school’s game design program is slated to launch in the fall semester as a ...
Editor’s note: This story is part of ‘Meet a UChicagoan,’ a regular series focusing on the people who make UChicago a distinct intellectual community. Read about the others here. Ashlyn Sparrow has ...
Posts from this topic will be added to your daily email digest and your homepage feed. Lead interface designer Koji Ise talks about Atlus’ latest role-playing game. Lead interface designer Koji Ise ...
In a systematic review published in the journal Brain Sciences, scientists have discussed the utility and usefulness of social robots and brain-computer interface video games in treating young people ...
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