‘Animation companies are under pressure, being asked to do more with less each year.’ Enter Unreal Engine, Epic Games’ Rob Di Figlia argued at MipJunior In unveils, Di Figlia sneak-peeked a 90-second ...
The development lifecycle for Unreal Engine 6 is structured to provide incremental access to new architectural components via staged preview releases. Initial technical previews, scheduled between ...
In their small office tucked away in Quebec City, Canada, IGN sat down with three of Yellow Brick Games’ technical gurus: CTO Louis Tremblay, VFX Lead Raphaelle Dubois-Beauchamp, and Game Director and ...
The highly anticipated release of Unreal Engine (UE) 5.1 is here, and with it come some pretty spectacular changes for those working in animation and vfx. UE 5’s impact on animation proved undeniable.
Explore how game engine performance shapes graphics, with an objective Unreal Engine vs Unity game engine comparison to help ...
The recent State of Unreal presentation showcased the myriad of impressive games being built in Epic’s cutting-edge engine, including the near photo-realistic cinematic trailer for Marvel 1943: Rise ...
Last year, French software company Praxinos announced the beginning of a beta-test program for Odyssey, an ambitious 2d animation program powered by Unreal Engine. After five years of development, ...
‘Animation companies are under pressure, being asked to do more with less each year.’ Enter Unreal Engine, Epic Games’ Rob Di Figlia argued at MipJunior CANNES, France — As global companies scale back ...
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