This is where it’s about to get a bit more technical… buckle up! We’re currently using Unreal Engine 4.27.2 for Myst. Meta has some base code for hand tracking in Unreal—but not enough for a game like ...
The v83 update, which is rolling out now to Horizon OS, is said to increase reliability of hand-tracking in a number of cases, including during fast movements, when used for locomotion, and throwing ...
Meta's VR hand tracking has come a long way in two years. The company has upgraded its Presence Platform hand tracking support for Quest headset apps to allow considerably more natural gestures, ...
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