The excerpt below is from the book “Gamify Your Classroom: A Field Guide to Game-Based Learning,” by Matthew Farber. This excerpt is from the chapter entitled “Iterative Design.” Tracy Fullerton, ...
Bootstrapped Polish startup UXPin is about to revolutionize the user experience design process. Typically, building a project requires a steady hand, paper and pencil prototyping, and then a redundant ...
In 2020, e-ink readers are affordable and easy to come by, leaving the world’s library at your fingertips without breaking the bank or destroying too many trees. But newspapers have yet to catch up — ...
At the Display Week conference in Seattle, the company E Ink demonstrated its latest electronic display paper prototypes. The devices show crisper, brighter color, and are being combined with flexible ...
If you’ve ever made a prototype of something before making the “real” one or even the final prototype, you probably already know that hands-on design time can’t be beat. There’s really no substitute ...
Unlock the full InfoQ experience by logging in! Stay updated with your favorite authors and topics, engage with content, and download exclusive resources. This article dives into the happens-before ...
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