Super Mario Bros. Wonder is one the most unusual and surreal spins on a 2D Mario game that Nintendo has released in a long time, and so far, fans have embraced the new style and liveliness. One of the ...
According to game designer Koichi Hayashida, the team “spent about six months seriously developing live commentary” but “something about it just didn’t feel right.” Director Shiro Mouri noted that ...
It might surprise you to learn that one of the features that ended up being cut from Super Mario Bros. Wonder was live commentary, which, in a rather amusing twist, came with an optional Tsundere ...
It turns out that Super Mario Bros. Wonder had a “live commentary” feature during its development that would have matched players’ actions as they progressed through the 2D platformer’s levels, with ...
Super Mario Bros. Wonder almost had running 'live' commentary, like a sports game. Nintendo has released the final part of its Ask the Developer interview for the game, which includes discussion of ...
Just when you thought the game couldn’t get any weirder. If you’re confused about that, we’re talking about the kind of thing where “outside people” would record reactions to things you’ve done, and ...
Now here's a mash-up: F1 commentary on Mario Kart 8. Eurogamer's pals at FamilyGamerTV and Team VVV have joined forces to create a Mario Kart 8 gameplay video with a twist: F1-style commentary. Team ...
Just imagine how harsh it would have been on the more challenging stages... When you purchase through links on our site, we may earn an affiliate commission. Here’s how it works. Super Mario Bros.
Super Mario Bros. Wonder had a sport-style commentary running alongside the action and the more we think about it, the more we’re sad it didn’t make it into the final game. As revealed in the game’s ...
Results that may be inaccessible to you are currently showing.
Hide inaccessible results