On Tuesday, Microsoft announced it had discontinued the USB adapter for the Kinect sensor, a pioneering motion-sensing accessory line for the Xbox 360 and Xbox One that sold almost 30 million units in ...
And just like that, all three of the major game consoles now have some semblance of motion controls. Unlike the Nintendo Wii and PlayStation Move, however, Microsoft's Kinect for Xbox 360 opts to get ...
This article is part of a new initiative on IGN where we spend a whole month exploring topics we find interesting in the world of video games (and hope you will, too!). April is our Urban Legends ...
Kinect is dead. The writing has been on the wall for years, at least since Microsoft de-bundled the motion-tracking system from the Xbox One in 2014, knocking $100 off the price tag and making the ...
Posts from this topic will be added to your daily email digest and your homepage feed. is a senior editor and author of Notepad, who has been covering all things Microsoft, PC, and tech for over 20 ...
LOS ANGELES – Love the Wii? So does Microsoft. Here at the Electronic Entertainment Expo, the Xbox maker is pulling out all the stops and breaking the bank to introduce Kinect, the upcoming ...
LOS ANGELES – Prepare to work up a sweat with the Kinect launch games: Almost every single title Microsoft is showing for its new camera-based motion controller at the Electronic Entertainment Expo ...
We all know Microsoft’s motion- and voice-controlled Xbox accessory can enhance your games, but its greatest achievement so far has perhaps been in the way it’s breathed fresh life into the DIY ...
$150 price on top of Xbox 360 console Half-second of inherent lag Fairly basic games Only handles two players at a time “Why you can trust Digital Trends – We have a 20-year history of testing, ...
A slim, 32-year-old psychologist, he spends his days behind a one-way mirror at Microsoft’s video games research center here, watching people play the company’s Xbox systems. He looks for smiles, ...
Kinect uses depth sensors, cameras and microphones to track the movements of players, and it's surprisingly good at weeding out distractions. Ira Flatow and guests discuss the development of the ...
Romeo is a writer, gamer, PR practitioner, podcaster, and pro wrestler who's been playing for nearly his whole life. Since getting a Famicom at 4 or 5 years old, he's never stopped playing, whether it ...