It has become increasingly important for game studios to be able to work quickly, collaboratively, and with the right tools at their disposal. There has also been a surge in demand for remote working ...
The hypercasual genre remains, by some distance, the largest of its kind within the gaming industry. Around 40 per cent of all games are classified as hypercasual, and 45 per cent of all mobile gaming ...
Every Week, Community Manager Laura Genender takes a look at one or more of the entries being created in our MMORPG.com blogs. This week, she looks at someone who is using the blog system to create an ...
Game design documents are not outdated and actually bring about lots of benefits, according to Snap Finger Click design director Joanna Haslam. During her talk on the 'Tips and Tricks for Agile Design ...