Spatial Design, Breaking the 2D Paradigm,' a new book by Dominique Wu, puts forth design principles for spatial computing, XR, and AI-driven immersive experiences.
Megan (She/They) is a freelance journalist from the United Kingdom for the digital publication, Game Rant. She has been professionally writing gaming content for roughly four years now, since starting ...
Mark has been thinking and writing about games since a Gameboy Pocket and a copy of Link's Awakening was first placed into his tender, seven-year-old hands. Since then, he snagged a creative writing ...
Are you fond of drawing some random doodles? Have you ever imagined some magic tricks that would transform your boring 2D picture into a realistic 3D model? Well then, turning a 2D shape into a 3D ...
Semiconductor industry researchers have been anticipating the need for better transistor channel materials to replace silicon for a long time, but silicon devices have continued to improve enough to ...
Super Mario Bros. 2 is seen as the black sheep of Mario games series. Released in 1988 for the NES and in 1992 for Japan, some players were sure they had played it before. They’d be correct, as the ...
Millions of digital horses were clad in armour on April 3, 2006. The survivors of this phenomenon called this downloadable content purchase a “microtransaction.” They lived only to face new nightmares ...
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